Weapon Finesse
- Dnd 5e Scimitar Light Vs Finesse
- List Of Dnd 5e Weapons
- Dmg With Finesse Weapon Dnd 5e 2
- All Finesse Weapons 5e
- Best Finesse Weapon 5e
If the weapon is a melee weapon, you use the same ability modifier for that attack roll and damage roll that you would use for a melee attack with the weapon. For example, if you throw a handaxe, you use your Strength, but if you throw a dagger, you can use either your Strength or your Dexterity, since the dagger has the finesse property. Back to Main Page → 5e Homebrew → Equipment → Weapons This list of homebrew content features weapons made on D&D Wiki for 5e, but excludes magic weapons, anachronistic weapons, and any pages with maintenance templates. 42 rows A sling must be loaded to deal any damage when used in this way. Finesse When Making an Attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the Attack and Damage Rolls. You must use the same modifier for both rolls. Heavy Small creatures have disadvantage on Attack rolls with heavy Weapons. A heavy weapon’s size and bulk make it too large. Jan 03, 2020 Hello. New DnD player here. Just read on the developer notes the comment posted about a katana homebrew weapon. Just wondering, why would '1d8 damage versatile, but then allow finesse with it' break the game like the dev notes say? You're looking for pg.14 of your 5e PHB. For attacks with melee weapons, use your Strength modifier for attack and damage rolls. A weapon that has the finesse property, such as a rapier, can use your Dexterity modifier instead. For attacks with ranged weapons, use.
[Fighter Bonus Feat, General]
Dnd 5e Scimitar Light Vs Finesse
![Dnd Dnd](/uploads/1/2/6/3/126392925/877278964.jpg)
You are especially skilled at using weapons that can BENEFIT: as much from Dexterity as from Strength.
Prerequisite
Mac os x 10.5 leopard dmg download torrent download. Base attack bonus +1,
Required for
Aleval School (DrU) , Inlindl School (DrU) ,
Benefit
With a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. Mxm def pen vs weapon dmg download. If you carry a shield, its armor check penalty applies to your attack rolls.
Special
A fighter may select Weapon Finesse as one of his fighter bonus feats (see page 38). Natural weapons are always considered light weapons.
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Back to Main Page → 5e Homebrew → Equipment → Weapons → Traditional Weapons → Martial Melee Weapons
This list of homebrew content includes martial melee weapons made on D&D Wiki for 5e, but excludes magic weapons, anachronistic weapons, and any pages with maintenance templates. For the definitions of 'martial' and 'melee' in this context, see 5e SRD:Weapon Categories.
Quality Articles[edit]
This equipment has been vetted through the Quality Articles process and is suitable for any normal campaign.
Martial Melee Weapons | Cost | Damage | Weight | Properties |
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List Of Dnd 5e Weapons
Martial Melee Weapons[edit]
Dmg With Finesse Weapon Dnd 5e 2
All other equipment pages that do not have maintenance templates. This includes weapons not suitable for every campaign.
All Finesse Weapons 5e
Martial Melee Weapons | Cost | Damage | Weight | Properties |
---|---|---|---|---|
Abendstern, Evening Star | 100 gp | 1d10 bludgeoning | 15 lb. | Heavy, Two-Handed, Special |
Anchor | 90 gp | 2d4 bludgeoning or piercing | 60 lb. | Heavy, two-handed, special |
Arming Sword | 20 gp | 1d6 Piercing | 3 lb. | Light, Finesse, Versatile (1d8) |
Assassin's Gauntlet | 15 gp | 1d4 bludgeoning | 1.5 lbs. | Light, Finesse, Glove, Special |
Ball and Chain | 55 gp | 1d8 bludgeoning | 12 lb. | Dire, versatile (1d10), thrown (range 20/60) |
Bastard Sword, 2nd Variant | 35 gp | 1d10 slashing | 5 lb. | Heavy |
Bastard Sword, Variant | 15 gp | 1d6 slashing | 3 lb. | Finesse, Versatile (1d8) |
Bat'leth | 45 gp | 1d10 piercing | 12 lb. | Two-handed, Heavy, Special |
Battle Fan | 20 gp | 1d6 slashing | 2 lb. | Light, finesse, special |
Battle Wire | 10 gp | 1d6/1d8 slashing | 1 lb. | Finesse, Special, Disarming |
Bec de Corbin | 20 gp | 2d4 piercing; 2d4 slashing; 2d4 blunt | 6 lb. | Heavy, reach, two-handed |
Billhook | 15 gp | 1d8 slashing or 1d8 piercing | 5 lb. | Heavy, Reach, Two Handed |
Blackjack | 12 gp | 1d6 bludgeoning | 1 lb | Finesse, Hidden, Light |
Blade Ball | 50 gp | 1d10 slashing | 2 lb. | Thrown(20/60), Special |
Blade Whip | 35gp | 2d4 slashing | 3 lb. | Reach |
Bladed-Staff | 30 gp | 1d8 slashing | 2 lb. | Finesse, Versatile(1d8 bludgeoning) |
Bladed Boomerang | 5 gp | 1d6 slashing | 2 lb. | Finesse, Light, returning, thrown (range 30/120) |
Bladed Fist | 25 gp | 1d4 slashing | 5 lb. | Finesse, hidden, glove, light |
Bladed Gauntlet | 15 gp | 1d6 slashing | 2 lb | Light |
Bladed Harp | 15 gp | 1d6 slashing | 3 lb. | Light |
Bladed Whip | 50 gp | 2d4 slashing | 6 lb. | Finesse, Reach, Disarming, Special, Versatile(1d10) |
Bladed Yo-Yo | 25 gp | 2d4 slashing | 1/2 lb. | Thrown (Range 10), Finesse, Hidden, Special |
Boar Spear | 10 gp | 2d6 piercing | 5 lb. | Heavy, two-handed, reach |
Boom Hammer | 50gp | 1d8 Bludgeoning | 10 lb | Trick, Versatile(1d10), |
Brawler Shield | 40 gp | 1d8 bludgeoning | 10 lb. | Heavy |
Breaker Blade | 90 gp | 2d4 slashing | 30 lb. | Heavy, two-handed, armor piercing (-1) |
Broadsword | 20 gp | 2d4 Piercing | 3 lb. | -- |
Buckler, Historical | 10 gp | 1d4 bludgeoning | 2 lb. | Finesse, light, special |
Caber | 100 gp | 1d10 bludgeoning | 19 lb. | Heavy, two-handed |
Cane-sword | 100gp | 1d8 piercing damage, 1d6 bludgeoning damage while concealed | 5lb | Finesse |
Cat O' Nine Tails | 3 gp | 1d8 slashing | 2 lb. | |
Censer-Flail | 10 gp | 1d8 bludgeoning +2 fire damage if lit using incense. | 4 lb. | Two handed, reach |
Chain, Bladed | 8 gp | 1d6 slashing | 10 lb. | Finesse, heavy, reach, special, two-handed |
Chain, Spiked | 25 gp | 2d4 piercing | 10 lb. | Disarming, Finesse, Reach, Two-Handed |
Chain, Weighted | 8-20 gp | Varies | 10-20 lbs. | reach, special, versatile, finesse |
Chain-Dagger | 35 gp | 1d6 slashing | 5 lb. | Disarming, finesse, reach , two-handed |
Chain Axe | 30 gp | 1d6 slashing | 5 lb. | Thrown (range 30/90), special |
Chain Knives | 35 gp | 1d6 piercing | 5 lbs. | Reach, Two-Handed, Special |
Clawed Bracer | 15 gp | 1d6 slashing | 2 lb. | Glove, light |
Clawed Gauntlets | 15 gp | description | 3 lb. | |
Clawed Whip | 200 gp | 2d6 slashing | 5 lb. | heavy, reach |
Collapsible Sword | 100 GP | 1d6 slashing | 4 lbs | Finesse, Light, Special |
Coward's Knife | 8 gp | 1d4 piercing | 1 lb. | Light, Finesse, Special |
Crescent Cleaver | 25 gp | 1d8 slashing or bludgeoning | 5 lb. | Special |
Crescent Pendulum | 25 gp | 1d8 slashing | 2 lb. | Finesse, two-handed, thrown (range 20/60) |
Crushing Gauntlets | 500 gp | 1d8 bludgeoning | 1 lb. | Unarmed, Glove |
Dagger Whip | 2 gp | 1d2 Slashing | 2 lb. | Light, Reach, Hidden, Finesse |
Demilance | 20 gp | 1d12 piercing | 7 lb. | Heavy, Versatile (2d6) |
Demonic Gauntlet | 250gp | 1d8 bludgeoning | 5 lb | Heavy |
Dory Spear | 100 gp | 1d8 piercing | 3 lb. | Finesse, thrown (range 30/90) |
Double Axe | 30 gp | 1d6 slashing | 10 lb. | Double weapon (1d6), heavy, two-handed |
Double Flail | 20 gp | 1d6 bludgeoning | 4 lb. | Double weapon (1d6), two-handed |
Double Spear | 5 gp | 1d4 piercing | 4 lb. | Double weapon (1d6), thrown (20/60), two-handed |
Double Sword | 20 gp | 1d6 slashing | 5 lb | Double Weapon (1d6 slashing), Heavy, Two-handed |
Dueling Shield | 15 gp | 1d8 bludgeoning | 10 lb. | Heavy, special, two-handed |
Dwarven Urgrosh | 50 gp | 1d10 slashing | 12 lb. | Double Weapon (1d4 piercing), Heavy, Two-handed |
Eleven sword-staff | 50 gp | 3d4 slashing | 1 lb. | Versatile (2d6 piercing) |
Elven Glaive | 40 gp | 1d8 slashing | 4 lb. | Finesse, reach, two-handed |
Elven Lightblade | 50 gp | 1d6 piercing | 1 lb. | Finesse, Light, Special |
Elven Shortsword | 40 gp | 1d8 slashing | 2 lb. | Finesse |
Elven Thinblade | 100 gp | 1d8 piercing | 1 lb. | Finesse versatile (1d8 slash) |
Elvish Warsword | 100 gp | 1d10 slashing | 5 lb. | Versatile (2d6) |
English Bill | 15 gp | 2d4 slashing or 1d6 piercing | 5 lb. | Heavy, Reach, Two Handed |
Estoc | 25 gp | 1d8 piercing | 3 lb. | Versatile (1d10), Special |
Falcata | 30 gp | 1d8 slashing | 3 lb. | Finesse |
Falchion, Classic Variant | 75 gp | 2d4 slashing | 8 lb. | Heavy, Two-handed |
Farron Greatsword | 350 gp | 1d10 slashing | 6 lb. | Versatile (1d8), Finesse |
Feathered Edge | 450 rp | 1d6 slashing | 1/4 lb. | Finesse, Special |
Feathered Spear | 450 rp | 1d6 piercing | 1/2 lbs. | Reach, Finesse, Special |
Flindbar | 15 gp | 2d4 bludgeoning | 2 lb. | Entangle |
Folding Sword | 50 gp | 1d6 piercing | 2 lb. | Finesse, hidden, light |
Fūma Shuriken | 5 gp | 1d8 slashing | 2 lb | Light, Thrown 20/60, Finesse |
Giant Boomerang | 50 gp | 1d10 bludgeoning | 6 lb. | Heavy, returning, thrown (range 20/80), two-handed |
Giant Bow | 50-100 gp | 1d8 piercing | 20lb | Ammunition (range 100/200), Loading, Heavy, Two-Handed, Charging (2d10), Special |
Giant Door Shield | 80 gp | Special, see Blind Charge below | 40 lb. | Heavy, Two-Handed, Special |
Gladiator Scissor | 15 gp | 1d6 slashing | 2 lb. | light, finesse, special |
Gladius | 10 gp | 1d6 Piercing or Slashing | 2 lb. | Light, one-handed, versatile (1d8) |
Goedendag | 19 gp | 1d8 piercing/1d10 bludgeoning | 10 lb. | Two-Handed, Heavy, Dismounting, Special |
Great-Cleaver | 23 gp | 1d10 slashing | 11 lb. | Heavy, two-handed, special |
Great Scythe, Variant | 60 gp | 2d6 slashing | 10 lb. | Heavy, two-handed, reach, special |
Greatscythe | 60 gp | 2d4 slashing | 8 lb. | Heavy, Versatile (2d6), Reach |
Guarder | 50 gp | 1d8 slashing | 30 lb. | Heavy, Special |
Guisarme | 10 gp | 1d8 piercing | 5 lb. | Heavy, dismounting, reach, two-handed |
Guitar Axe | 30 gp | 1d10 slashing | 8 lb | Two Handed, Special |
Gunblade | 200 gp | 1d6 slashing | 3 lb. | Finesse, Special, Ammunition |
Gythka | 30gp(half for Kreen) | 1d8 slashing | 8 lb. | Double Weapon (1d4), Heavy, Two-Handed |
Hanzo Gauntlet | 55 gp | 1d6 piercing damage | 2 lb. | Finesse, glove, light |
Hatchet Halberd | 4 gp | 1d8 slashing | 2 lb. | Undersized |
Head Axe | 70 gp | 1d10 slashing or piercing | 5 lb. | Armor Piercing (-1), two-handed |
Heavy Flail | 20 gp | 1d12 bludgeoning | 7 lb. | Heavy, two-handed |
Heavy Mace | 8 gp | 1d6 bludgeoning | 8 lb. | Heavy, Versatile (2d4) |
Heavy Pickaxe | 50 gp | 2d6 piercing | 7 lb. | Heavy, two-handed |
Hidden Blade, Variant | 75 gp | 1d6 piercing | 1 lb. | Finesse, glove, hidden, light |
Hunga Munga | 15 gp | 1d6 slashing or piercing (your choice; if thrown, use piercing) | 3 lb. | Light, Thrown (range 30/120), Finesse |
Ifrit Claw | ||||
Iron Claw | 15 gp | 1d4 piercing | 2.5 lb. | Finesse, glove, hidden, light |
Kanabo, Variant | 35 gp | 2d4 bludgeoning or slashing | 30 lb. | Heavy, Special, Two-handed |
Kapesh | 30 gp | 1d8 slashing | 3 lb. | Light, Finesse |
Katana | 15 gp | 1d8 slashing | 3 lb. | Versatile (1d10) |
Khopesh | 15 gp | 1d8 slashing | 3 lb. | Finesse Disarming |
Killling Edge | 35 gp | 1d8 slashing | 6 lb. | Finesse, special |
Kobold Tail Attachment | 3 gp | 1d6 Varies | 3 lb. | Light, Finesse |
Kodachi | 15 gp | 1d6 slashing | 2 lb. | Finesse, Thrown (range 20/60) |
Kor Hook | 5gp | 1d4 slashing | 8 lb. | Finesse, Reach, Light, Versatile (1d6) |
Kusarigama Variant | 30 gp | 1d6 slashing or bludgeoning | 4 lb. | Reach, Versatile (2d6) |
Lajav | 50 gp(half for Kreen) | 1d8 Bludgeoning | 5 lb. | Finesse, Heavy, Two-Handed, Special |
Lance, 2nd Variant | 20 gp | 1d10 piercing | 4 lbs | Special, reach, heavy, versatile (1d12) |
Lance, Variant | 10 gp | 1d12 piercing | 6 lb. | Reach, special |
Langmesser | 40gp (+200gp to balance) | 1d8 Slashing. | 2kg (4.4lb) | Versatile (1d10) , Finesse (if paid for), Special. |
Legion Sestar | 45 gp | 1d10 slashing | 7 lb. | Special, Two-handed |
Light Glaive | 20 gp | 1d6 slashing | 5 lb. | Versatile (1d8), finesse |
Long Cane | 5 gp | 1d8 piercing | 4 lb. | Reach, two-handed |
Longblade | 30 gp | 1d10 slashing | 6 lb. | heavy, Versatile (1d12) |
Longspear | 20 gp | 1d8 piercing | 6 lb. | Heavy, reach, versatile (1d10) |
Longstaff | 5 sp | 1d8 bludgeoning | 7 lb. | Heavy, reach, special, two-handed |
Lucerne | 200 gp | 1d8 Piercing or Bludgeoning | 16 lb. | Heavy, Reach, Two-Handed, Special |
Lucerne Hammer | 100 gp | 1d8 bludgeoning or piercing | 16 lb. | Heavy, Reach, Two-Handed, Special |
Machete | 10 gp | 1d6 slashing | 8 lb | -- |
Macuahuitl | 29 gp | 1d8 slashing | 9 lb. | Versatile (1d10) |
Man Catcher | 25 gp | -- | 2 lb. | Two-handed, Reach, Special |
Meteor Hammer | 30 gp | 1d6 bludgeoning | 5 lb. | Double Weapon (1d6 bludgeoning), Heavy, Two-handed |
Mighty Gauntlet | 25 gp | 1d10 Bludgeoning | 10 lb. | Heavy, Glove |
Norse Arming Sword | 50 gp | 1d8 slashing | 3 lb. | Light |
Octobass | 15 gp | 1d8 bludgeoning | 10 lb. | Heavy, twohanded, |
Paladin's Gauntlets | 20 gp | 1d6 bludgeoning | 3 lb. | Finesse, glove, light, special |
Parasol | 50 gp | 1d6 bludgeoning | 10 lb. | Improvised, Finesse, Heavy, Special, Versatile (1d8) |
Parrying Dagger, 2nd Variant | 10 gp | 1d2 Piercing | 3 lb | Light, finesse, special |
Parrying Dagger | 5 gp | 1d4 piercing | 1 lb. | Finesse, light, special. |
Partizan, Variant | 10 gp | 1d6 piercing | 1 lb. | Versatile (1d8), Finesse, Special |
Partizan | 10 gp | 1d8 piercing | 8 lb. | Heavy, two-handed, special |
Pata | 100 gp | 1d6 piercing | 2 lb. | Light, Finesse, Special |
Pillar | 50 gp | 1d10 bludgeoning or piercing | 40 lb. | Heavy, versatile(1d12), special |
Poisoned Wooden Spear (5e Equiment) | 7 gp | 1d6 piercing + 1d4 poison damage | 3 lb. | Versatile (1d8), thrown (range 20/60) |
Poleaxe | 20 gp | 2d4 bludgeoning | 6 lb. | Heavy, reach, two-handed |
Polepick | 80 gp | 2d4 bludgeoning or piercing | 8 lb. | armor piercing (-1), heavy, two-handed, reach, |
Ring Blade | 50 gp | 1d10 slashing | 6 lb. | heavy, two-handed, thrown (range 15/30) |
Rope Dart | 10 gp | 1d4 piercing | 3 lb | Light, Thrown (15/30), Finesse |
Saber | 30 gp | 1d8 slashing | 4 lb. | Finesse |
Saw Cleaver | 25gp | 1d8 slashing | 8lbs | Special, Versatile (1d10) |
Scimitar, Variant | 15 gp | 1d6 slashing | 2 lb. | Finesse, Light |
Scissor Sword | 300 gp | 1d8 slashing | 5 lb. | Heavy, special, two-handed |
Scourge | 20 gp | 2d4 slashing | 3 lbs. | |
Scythe, Variant | 30 gp | 1d8 slashing | 5 lb. | Heavy, Versatile (1d10) |
Seax | 35 gp | 1d8 slashing | 4 to 8 lbs | Light or heavy,Finesse, versatile |
Shark Catcher | 50 gp | 1d8 piercing | 5 lb. | Two-Handed, Heavy, Finesse Special |
Short Staff | 20 gp | 1d10 bludgeoning | 8 lb. | Two-handed, heavy, special |
Shotel | 15 gp | 1d6 slashing | 3 lb | Finesse, Special |
Side Sword | 25 gp | 1d6 Piercing | 2 1/2 lb. | Light, Special |
Slabsword | 100 gp | 2d6 slashing | 35 lbs. | Heavy, reach, two-handed |
Slashspear | 25 gp | 1d8 slashing | 4lb. | Reach, Versatile (1d10) |
Sling, Variant | 3 sp | 1d8 crushing | negligable. | Loading, Special |
Spadroon | 75 gp | 1d6 slashing, piercing | 3 lb. | Light, Finesse |
Spiked Gauntlet | 6 gp | 1d6 Piercing | 2 lb. | Light, Unarmed, Glove |
Spiked Gloves | 50 gp | 1d8 slashing | 4 lb | Finesse |
Spiked Greatclub | 1 gp | 1d10 bludgeoning | 10 lb | Heavy, two-handed |
Splitleaf Greatsword | 25 gp | 1d8 slashing | 8 lb. | Heavy, Reach, special, versatile (1d10) |
Springloaded Lance | 45 gp | 1d12 piercing | 8 lb. | Special, reach |
Staff, Bo | 6 gp | 2d4 bludgeoning | 6 lb | Heavy, Two-Handed, Reach |
Stake Driver | 35 gp | 1d6 Slashing/Bludgeoning | 6 lb. | Finesse, Trick (2d8) |
Steel Balls | 20 gp | 1d8 bludgeoning | 10 lb. | Heavy, Thrown (20/100) |
Steel String Glove | 10 gp | 1d8 slashing | 1 lb. | Light, Finesse, Range (10/20) |
Sword & Hook | 100 gp | 1d6 slashing | 8 lb. | Light, thrown (range 20/60), finesse |
Sword Breaker, Variant | 50 gp | 1d6 slashing | 2 lb. | Light, Special. |
Sword Breaker | 15 gp | 1d4 piercing | 2 lb. | Light, Special |
Sword Whip | 15 gp | 1d8 slashing | 3 lb. | Two-handed, Reach, Thrown(20,60), Returning |
Swordspear | 20 gp | 1d8 piercing or slashing damage | 8 lb. | Special, Versatile (1d10) |
Swordstaff | 15 gp | 1d8 slashing damage | 5 lb. | Versatile (1d10) |
Tabar-Shishpar | 30gp | 1d8 bludgeoning or slashing | 7 lb. | Versatile (1d10) |
Telescoping Spear | 25 gp | 1d8 piercing/bludgeoning | 8 lb. | Versatile (1d10), Finesse, Special, Reach |
Threaded Cane, Variant | 60 gp | 1d6 bludgeoning/1d8 slashing | 2 lb | Finesse, light, special |
Threaded Cane | 250 gp | 1d6 Piercing/1d4 Slashing | 2 lbs | Finesse, Light, Reach |
Throwing Glaive | 25 gp | 1d4 slashing | 3 lb. | Finesse, light, returning, thrown (range 30/60) |
Throwing Hammer | 15 gp | 1d6 bludgeoning | 4 lb. | Thrown (60/120) |
Tiger Hook Sword, Variant | 25 gp | 1d6 varies | 2 lb. | Light, Finesse, Disarming, Special |
Tiger Hook Sword | 30 gp | 1d6 slashing or peircing | 2 lb. | light, finesse, special |
Tiny Sword | 5 gp | 1d6 slashing | 1/2 lb. | Hidden, Special, Undersized |
Truncheon | 30 gp | 1d4 Bludgeoning | 1.5 lb. | Hidden, Finesse, Special |
Two-Handed Morningstar | 25 gp | 1d12 piercing | 10 lb. | Heavy, two-handed |
Urumi | 100 gp | 2d4 slashing | 4 lb. | Finesse |
War Fan | 15 gp | 1d8 slashing or bludgeoning | 3 lb. | Light, Finesse, Thrown (20/40), Returning |
War Mattock | 30 gp | 1d8 slashing or piercing | 5 lb. | Versatile (1d10) |
War Saw | 160gp | 3d4 Slashing | 9lb. | Heavy, Loading, Two-Handed |
War Scythe | 10 gp | 2d4 slashing | 12 lb. | Heavy, two-handed, reach |
Warglaive | 60 gp | 2d4 slashing | 2.5 lb. | Special* |
Was | 75 gp | 1d8 slashing or 1d8 bludgeoning | 2 lb. | Two-handed, Reach, Finesse |
Washing Pole | 200 gp | 2d4 slashing | 12 lb. | Two-handed, heavy, finesse |
Wheel | 20 gp | 3d4 bludgeoning | 40 lb. | Heavy, Two-handed, Thrown (10/20) |
Yataghan | 20 gp | 1d8 slashing | 3 lb. | |
Zanbatō | 50 gp | 2d4 Slashing | 9 lb. | heavy, special, two-handed |
Zerka | 8 gp(half for Kreen) | 1d6 piercing | 3 lb. | Thrown, Special (range 40/160) |
Best Finesse Weapon 5e
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